01Dead Comics SocietyBrand Identity + Event Identity02Club TattooIllustration03Haystack WinesBrand Identity + Packaging04Museum of FailureExhibition Branding + Experiential052B FarmingBrand Identity + Photography06Rabbit Hole WinesBrand Identity + Packaging07Tame ImpalaPoster Design + Illustration08Ashwood Tattoo StudioBrand Identity09Selected Experiments3D • Sculpture • Fabrication
Index — Selected WorkDEF Studios, Portland OR
01Album ArtCovers in motion02Key ArtCampaign key frames03Show PostersGig + event prints
Index — All GalleriesDEF Studios, Portland OR
Sculpture · 19 / Storm

Storm

For characters who fly, I did not want to keep planting everybody on the ground.

All sculpture

For characters capable of flight, I didn’t want to keep planting everybody on the ground.

RoleConcept, Sculpt, Art Direction
MediumDigital sculpture
Turns2 clips

Getting her off the ground

Storm especially needed to feel airborne. I built the pose around a tornado-like base that allows her to rise out of the sculpture with the graceful, regal presence I’ve always associated with the character.

The silhouette

There’s a goddess-like quality to Storm that I wanted the entire silhouette to carry.

Character studyMotionSilhouetteTurntable
Turns · 2 clips
ST-0116s
ST-0216s

Need something built in the round?

Let’s make it