01Dead Comics SocietyBrand Identity + Event Identity02Club TattooIllustration03Haystack WinesBrand Identity + Packaging04Museum of FailureExhibition Branding + Experiential052B FarmingBrand Identity + Photography06Rabbit Hole WinesBrand Identity + Packaging07Tame ImpalaPoster Design + Illustration08Ashwood Tattoo StudioBrand Identity09Selected Experiments3D • Sculpture • Fabrication
Index — Selected WorkDEF Studios, Portland OR
01Album ArtCovers in motion02Key ArtCampaign key frames03Show PostersGig + event prints
Index — All GalleriesDEF Studios, Portland OR
The Lab · 06 / Minkerette

Minkerette

One character, given her own room.

All experiments

Minkerette started as a practical costume and a set of props I built. I wanted to spotlight her on her own rather than let her get buried inside the trailer, so she gets her own page and the trailer gets its space back.

RoleCharacter Design, Costume, Art Direction
Starts asPractical costume and props
OutputCharacter study, film
Specimens9 clips

Process

A supporting character in a trailer gets a few seconds. Pulled out on her own she gets to be a whole design, which is closer to how she was actually built.

Related

She belongs to the Baron Minker world. The trailer is where she first appears.

Character designCostumePropsFilm
The film

Lose My Number

The warlock cut. Practical costume, pushed as far as it goes.

Full film on YouTube, link pending 2:03  /  Excerpt looping above
Specimens · 8 clips
MK-025.0s
MK-088.0s
MK-055.1s
MK-105.0s
MK-035.0s
MK-097.0s
MK-015.0s
MK-065.0s

Something strange in mind?

Let’s make it